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Live Webinar – December 18th, 2019 12:00 pm – 1:00 pm EST
Activity Type: Education – Course or Training  1 Hour  1 PDU free
Provider: Training Magazine Network

Avoid the soul-sucking voice of reasonableness, because your learners deserve better! – Monica Cornetti

When it comes to creating gamified or game-based learning experiences, most practitioners throw game mechanics at a program without a methodology or rational strategy – and hope it will work.

They assume that what is fun for them will be fun for their participants. The result is a hit-or-miss mashup and a messy learner experience. When budgets and time are in short supply, organizations can no longer afford such an approach.

In his webinar Monica & Jonathan outline a practical approach to determining which game mechanics will motivate a targeted audience. No more one-size-fits-all training programs; your learners are demanding more… and they deserve it!

In this webinar you’ll explore:

  1. Who:  Who are your learners and how can you use learner personas?
  2. What: What will be “fun” for specific participants?
  3. Why:  Why do some people like competition while others prefer quiet concentration, and still others enjoy letting it all ride on black?
  4. How:  How can an empirically-based taxonomy of core human desires predict what will work and what won’t?

Now, instead of trying to force everyone to play, you’ll create experiences they want to engage with.

Presenters:

Jonathan Peters, (LinkedIn profile) PhD, Chief Motivation Officer at Sententia Gamification & co-author of Deliberate Fun: A Purposeful Application of Game Mechanics to Learning Experiences; has spent 10+ years studying the science and art of motivation & persuasion. As a sought after speaker & is also an adjunct professor at the University of Nevada.  A purveyor of persuasion, Jonathan is constantly curious about why people do what they do.

Monica Cornetti (LinkedIn profile) CEO of Sententia Gamification, is a gamification education & design consultant based in Austin, TX, & Gamemaster of GamiCon, an annual international conference for the gamification of learning.  An influential speaker, and author of:

  1. Deliberate Fun: A Purposeful Application of Game Mechanics to Learning Experiences co-authored with Jonathan Peters, Ph.D
  2. Totally Awesome Training Activity Guide Book: How to Put Gamification to Work for You
  3. What Were You Thinking: Learn How to Change the Way You Think… Fast!
  4. Your Face Isn’t Finished Until Your Lipstick Is on: Rule of the Women’s Success Game
  5. Totally Awesome Training, Discover how to Deliver Dynamic Small Business Training!
  6. By Monica Cornetti Totally Awesome Training Activity Guide Book: How to Put Gamification to Work for You (2nd Second Edition)

Monica was rated #1 among the “Gamification Gurus Power 100” by RISE in 2015-2019; and was also recognized as a Top 3 Finalist in the “Gamification Guru of the Year Award” by the World Gamification Congress held in Barcelona, Spain.  A graduate of Seton Hill with a BA in psychology, and The University of Houston-Victoria where she earned an MS in Economic Development and Entrepreneurship. Monica is at the top of her field in gamification design for corporate learning.

Click to register for:
Deliberate Fun:
A Purposeful Approach To Gamifying Learning Experiences

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